@startuml
sprite $tenge_sign [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000012222222222222222222222222210000000000
000000003EFFFFFFFFFFFFFFFFFFFFFFFFFFFFE400000000
00000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF10000000
000000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF600000000
000000000144444444444444444444444444441000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000144444444444444444444444444441000000000
000000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF600000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF10000000
00000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000000
00000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE00000000
000000003DFFFFFFFFFFFFFFFFFFFFFFFFFFFFE400000000
000000000012222222222BFFFFC222222222210000000000
000000000000000000000AFFFFB000000000000000000000
000000000000000000000AFFFFB000000000000000000000
000000000000000000000AFFFFB000000000000000000000
000000000000000000000AFFFFB000000000000000000000
000000000000000000000AFFFFB000000000000000000000
000000000000000000000AFFFFB000000000000000000000
000000000000000000000AFFFFB000000000000000000000
000000000000000000000AFFFFB000000000000000000000
000000000000000000000AFFFFB000000000000000000000
000000000000000000000AFFFFB000000000000000000000
000000000000000000000AFFFFB000000000000000000000
000000000000000000000AFFFFB000000000000000000000
000000000000000000000AFFFFB000000000000000000000
000000000000000000000AFFFFB000000000000000000000
000000000000000000000AFFFFB000000000000000000000
000000000000000000000AFFFFB000000000000000000000
000000000000000000000AFFFFB000000000000000000000
000000000000000000000AFFFFB000000000000000000000
0000000000000000000009FFFFA000000000000000000000
0000000000000000000003FFFF4000000000000000000000
00000000000000000000003AA40000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_TENGE_SIGN(_alias) ENTITY(rectangle,black,tenge_sign,_alias,FA6 TENGE_SIGN)
!define FA6_TENGE_SIGN(_alias, _label) ENTITY(rectangle,black,tenge_sign,_label, _alias,FA6 TENGE_SIGN)
!define FA6_TENGE_SIGN(_alias, _label, _shape) ENTITY(_shape,black,tenge_sign,_label, _alias,FA6 TENGE_SIGN)
!define FA6_TENGE_SIGN(_alias, _label, _shape, _color) ENTITY(_shape,_color,tenge_sign,_label, _alias,FA6 TENGE_SIGN)
skinparam folderBackgroundColor<<FA6 TENGE_SIGN>> White
@enduml